What’s Up PlayStation Nation
Oh yes it’s that time nothing better than new announcements. And those announcements are always good when they entail new game info. Well prepare to be hyped. As reported via the PlayStation Blog. Creator Akira Nishitani aka “NIN” of Arika announced a few tidbits of info including new UI designs of the upcoming fighter. It’s been a while for those of us who follow fighters passionately since we’ve heard much about this fighter. What was thought to be a April fools joke that many of us had hoped to be real. (Video below) Is now definitely real and is coming to PS4.
There is no set date for this current in-production title but that doesn’t stop us from getting hyped about today’s news which follows:
There were some troubles during the naming process that caused some delays, but it’s finally settled! (Although there were a lot of people already calling it this whenever we streamed…)
so today I’d like to share two new pieces of news with you all. Up until now, we’ve been referring to our project as “The Mysterious Fighting Game,” but we’re happy to announce that it finally has an official name: it’s Fighting EX Layer!
The next piece of news is that the dates for the beta test have been decided! Immediately following the conclusion of Playstation Experience on December 11, we will be holding the beta test for a two week period! There will be six characters playable in total: Kairi, Garuda, Skullomania, Darun Mister, Allen Snider, and Shirase.
This beta will be utilized for network purposes which will assist the team over at Arika with help on the stability of the online play. Which will include 6 playable characters as mentioned in the quote above. This will also be playable at PlayStation Experience. So attendees should look forward to getting their hands on this demo soon as it will provide a bit of a head start prior to the beta release for players who attend the Anaheim event.
NIN also detailed new info about the games new “Gougi” System mechanics and share a few screens of the upcoming fighter.
About the Gougi system that everyone is curious about: it’s grown into a very deep and exciting addition to the game. When the idea first came about, I brainstormed various Gougi, which combinations would work well, and what the matches would be like. Trying to imagine all of the possibilities, I got a feeling that “This game is going to be interesting!”
But after experimenting with my Gougi ideas, I often ended up saying “This is not what I imagined.” But that’s where the fun lies! Coming up with new ideas and experimenting in game was awesome. I believe not many games allow you to so easily brainstorm ideas and then test them out in-game; please try it!
There a few things I wanted to accomplish with the Gougi system:
“I want to change the flow of matches.”
For example, in most other fighting games, aside from times where you think, “I can win in one more combo,” “I can win if I chip him out,” and “I’m in the corner,” your battle strategy doesn’t really change that much, right? I wanted to change this on a system level and make a game where matches get crazier and more exciting as they go on.
“I want players to have different ways to play depending on their Gougi.”
This goes without saying! I’m sure there will be some Gougi that work well with other Gougi, and some that suit certain characters better than others.
“I want to continue adding Gougi and change the game environment.”
This is still just an idea, but I’d like to add new Gougi at certain fixed intervals, which would in turn create the feeling of a new game. Even by adding just a single Gougi, I think you would be surprised by how much the characters can change. Although as a developer, I’m quite worried about whether or not something crazy will occur!
Frankly speaking, the Gougi system is extreme! Please enjoy it, and go into battle thinking “What kind of crazy thing can I do to my opponent this time?”
(Editors Opinion: I simply cannot wait for this game as Street Fighter EX+a were one of my first PS1 title along side games like star gladiator but that’s another conversation for another day and article. However. This was one of my first fully 3D street fighter titles. And the music and fighting mechanics were so darn fun. Just the mere fact that Arika is back in the Fighting Game Community makes me more than happy to see this title blossom into what it has now become. We’ve come a long way from box like 3D interpretations of fighters. This truly a game I cannot wait to get my hands on expect gameplay of this our our What’s Up PlayStation YouTube and My official YouTube channel as well, during PSX!!)
With that being said what do you think of the trailer? Are you interested in this game? What fighters would you like to see in this Fighter? Do you expect any special guest fighters? If so who would you like to see? Comment below let us know. For news like this and more make sure to keep us bookmarked and check back with us here at What’s Up PlayStation.