Check out the new Star Wars Battlefront II Single Player Trailer

What’s Up PlayStation Nation,

Today DICE and EA games have released a new single player trailer for Star Wars Battlefront II alongside some more details in regard to the upcoming release.  As posted via the PS Blog here’s a bit of an introduction into the Star Wars Battlefront Story we will be experiencing:

Star Wars Battlefront II opens with an interrogation. Commander Iden Versio, disarmed and bound, glares at the Rebel soldier holding her captive. The slow, steady tension of the scene runs contrary to the often bombastic, spectacular battles that Star Wars is known for. But Iden’s story is one of military dedication, political motivation, loyalty, and betrayal. And bombastic, spectacular battles.

Iden serves as a humanizing element to the Empire — a force we have spent decades fighting in the Star Wars universe. She and the other agents of Inferno Squad represent the discipline and devotion that the Imperials glorify. But the most striking quality of her character impacts the entire narrative: her courtesy.

The single-player campaign of Star Wars Battlefront II takes place in the moments before and immediately after the conclusion of Return of the Jedi. The prologue mission follows Iden as she deftly escapes Rebel capture, then assists Imperial forces on Endor following the destruction of the second Death Star. But as she creeps behind enemy lines and uses her tactical droid to survey soldier positions, her whispered commands speak volumes. “Scan, please.”

Iden address both her fellow agents and her droid with notable politeness. It is immediately endearing, and a small detail among many that make the beginning moments of the campaign so enjoyable. It showcases that Iden and her team are not supervillains. They are soldiers. Even Iden has misgivings about the Empire’s plans, and those boil over in due time…

Players of the beta earlier this month have an idea of what to expect in regards to gameplay. What do you think of the trailer and summary of the battlefront single player? Are you interested in playing this upon release? Do you think that the characters are engaging enough to warrant a purchase? Star Wars Battlefront II releases November 17th and November 14th for those who have pre-ordered. Comment below and let us know. For news like this and more make to keep up bookmarked and check back with us here at What’s Up PlayStation.

Gran Turismo Sport: Free Limited Time Demo Launching October 9th

What’s Up PlayStation Nation,

If you’re a racing enthusiast I’m certain many of you have been salivating for a taste of Gran Turismo sport. Well wait no longer as of October 9th PlayStation will release a limited time demo for you to experience prior to the official release of Gran Turismo Sport which is set to release October 17th.

The demo is set to run for free but for a limited time which is from October 9th to October 12th. Also it should be noted that PS Plus users will be able to pre-load the demo as of October 7th. Which means this may be a bit of a hefty download. At any rate the demo will be available for preload October 7th at 8:00am PT, with access to the game on October 9th, at 12:00am PT. For everyone else, download and access to the demo starts October 9th at 6:00pm PT. The demo officially ends October 12th at 8:00am PT.

It should also be noted that the demo has a currency limit of up to 1MM of which can be transferred to the full game upon release. As well any vehicle that you may unlock during your demo play time will be transferable to your main game on October 17th.

This limited time demo will also give fans a in-depth preview of the full game’s features. This demo will be geared toward all levels of drivers, from first timers to 20 year veterans of the franchise. You drive and tune on your own terms, while the new matchmaking system ensures you’re always racing against others of similar abilities.

At the start of the demo, drivers will have the option to experience a taste of Sport, Campaign, or Arcade mode. New features such as the innovative Scapes Photography mode and Custom Livery Editor are also available for the very first time. More details for the limited time demo are detailed below via the PS Blog:

Gran Turismo Sport

In Sport mode, drivers can prove just how fast they are by putting down their fastest lap time. At the end of each qualifying session, it’s an all-out battle against other drivers with similar performance abilities ensuring each race is equal, fair, and highly competitive.

Gran Turismo Sport

Campaign mode gives players the chance to improve their driving skills across numerous challenges, missions, and circuit experiences. Each of these modes play a key role in making every driver better prepared for racing online against others. As you complete various trial and Daily Workouts, you will be awarded with numerous vehicle unlocks, in-game currency, and Experience Points, furthering your Driver Profile and personal garage.

Gran Turismo Sport

For those looking to just jump in and drive, the Arcade mode offers a wide range of vehicle classes on three pre-selected circuit configurations with different terrains. Whether you want to go for high-speed oval racing on Northern Isle, hone your technical skills on Dragon Trail, or drift sideways through the corners in rally, race on your own terms as you choose from multiple driving aids including braking and or steering to hone your skills. You can also race against a friend offline in the classic 2-player split screen mode.

Gran Turismo Sport

The True HDR workflow and physics-based rendering tech of Scapes must be experienced firsthand to be truly appreciated. This is not your traditional photo mode as each photo location contains all the light energy information of that scene, enabling you to place your personalized car in hundreds of real world locations.

To round out the demo experience, the Livery Editor allows you to add your own personal touch of customization through numerous logo designs. You can also change the color of the car, wheels, mirrors, hood, spoiler, and much more.

More insider information and videos will be released via GT Academy athletes and more as well in the coming weeks prior to release.

Editors Opinion: Although I’m not a sim racing fan I am open to giving this demo a try. I’m sure more experience GT fans are more informed on this game and are more than satisfied with what is being offered prior to the full game release. I am however interested in seeing this game with the HDR and all intact. And I am more than willing to give the Arcade mode a shot as I am more inclined to playing Arcade racers than Sims.

But enough of my thoughts what do you think. What Features would you like to see for Gran Turismo Sport. Are the offerings enough or would you like to see more implemented for the full game? Comment below and let us know. For more news make sure to check back with us here at What’s Up PlayStation.

Check out New Gameplay of Housemarque’s upcoming PS4 Exclusive Matterfall

What’s Up PlayStation Nation,

Housemarque has unveiled new gameplay for the upcoming bullet hell adventure, Matterfall. This has been a standout since 2015’s Paris Game’s Week a few years ago.

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Matterfall, coming to PS4 on August 15th, is a slick twin-stick side-scroller that transports you to the towering vertical cities of a distant future. You’ll need to suit up and fight for control of the mysterious “smart matter” that is over-running your world and giving rise to hordes of matter-infected enemies. Cue thumb cramps and massive explosions. Will you be picking up this title comment below and let us know. For more news make sure to check back here with us at What’s Up PlayStation.

Ghost Recon Wildlands: A Casual Milspec Sim

Ghost Recon, the name alone reverberates through gaming history as a game that put in the boots of an elite task force sent on some of the most black ops of black ops. The series took a lot of cues from it older brother, Rainbow 6, and infused it into a more heavily military style game set in modern times. Throughout the series long and storied history we have seen a myriad of changes, though some were not always welcomed by the Ghost Recon crowd. Now entering into the first game of the series on current platforms we expected its return to be something big and in my honest opinion, this is by far the biggest shift we have seen in Ghost Recon history.

Gameplay, Concept, and Execution:

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These will be the essential keys to the kingdom for Ghost Recon on whether it succeeds or fails and with Ghost Recon taking a lot from what The Division did last year, Ghost Recon Wildlands aims to set itself apart from it in many different ways. From a macro perspective, you could say that Wildlands is just an improved The Division and in some ways that maybe but in all honesty, Wildlands is what The Division should have been. A completely open world where you can tackle objectives, snatch vehicles, and do things the way you want to do them, There is no penalty for attacking a mission any given way but it is advised that you tackle them in a way that will keep you and your three friends, whether A.I or actual people, alive. There is no RPG style hit-point system in place in Wildlands so if you land a headshot with a sniper rifle it is a headshot. Weapons can be customized by finding parts throughout the world so if you like to play one particular way you can custom fit some of your weapons to fit that play style. There is a skill tree implemented into the game which requires not only that you get the points by earning but to use them also requires currency in the form of points that rebels give you for completing missions involving comms disruption, snatch and grab of supplies, S&D, hostage rescue, or just by simply tagging items that the rebels may need. Engagement ranges are as wild as you can imagine and this is where Wildlands really shines. In my playtime with the game I made it my explicit purpose to be any groups dedicated pilot, being as though I am Transport pilot in games like Arma 3 where these are sometimes the most critical part of any operation, and in doing so I added a mobile sniper’s nest to my groups repertoire of skill sets. At all time with the designated person that was to stay on the helicopter with me did my team not have some form of overwatch and if we couldn’t get in optimal range for helicopter overwatch then I and the sniper would find the highest vantage point we could get to get him a proper sight-line without endangering him. I would then proceed to an adjacent sight-line to where we could have a criss-cross fire zone that would effectively help the remaining operatives complete the objective. While I’m on the subject of sniper rifles, prepare to have those skills tested as we will have to account for bullet drop…..that’s right you will have to account for bullet drop, distance traveled and leading of targets if you want to be effective in this game. This game will also be the first in the history of the series to explicitly show some of the atrocities of Narco-terrorists… there will be torture, dismembered bodies, hangings and other things that as a parent myself I would not want anyone under the ESRB recommended age to view.

*(Just an old programmed habit to give that info out regardless of audience.)

Conclusions

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As a long time Ghost Recon fan and albeit a Tom Clancy book fan I can finally say that this has the potential to not only bring in some new blood to the series but bring back some of the older crowd as well all the while bringing 3 buddies along for the tactical open world ride. I have enjoyed my time with the closed beta and I can’t wait until launch gets here cause I am ready to dive right back into Bolivia and eliminate El Sueno and the Santa Blanca Cartel piece by tiny piece.

Ghost Recon Wildlands launches March 7th 2017

For more gaming news stay tuned to WhatsUpPlaystation.com

PS4 System Software Update 4.50 Features Detailed

What’s Up PlayStation Nation!

Today Sony revealed new details on firmware update 4.50 (codename Sasuke), and if you signed up for the beta program a couple months back be sure to check your email as beta invites will be sent out today. Sony said their will be more features announced at a later date but today they revealed some highly requested features like external HDD support,  and custom wallpapers. Get the full details below:

External HDD Support

It’s easy to upgrade the HDD that came with your PS4, but if you’re still looking for more storage space on the console, we’ve got you covered. With this update, you have the option to store content to an external HDD. Just plug a USB 3.0 HDD into your PS4, and voilà, you now have more space on the console.

This is compatible with HDDs up to 8TB in size. You can download and install applications directly to your extra storage, and the saved contents are easily manageable through the settings menu.

Also, all the applications saved in the external HDD will appear in the Content Launcher of the Home Screen so it’s easy to keep track of what apps you launched recently.

Custom Wallpapers

This update adds the ability to set your favorite in-game screenshot as the background image for PS4’s home screen. Drop-shadows on text, and the option to dim the Function Area, will help keep the system icons and texts on the home screen clearly visible even if the background image you selected is super bright.

You can also edit screenshots using Photo Mode in Sharefactory to make your one-and-only custom wallpaper.

Quick Menu Refresh

As you may know, in the last system update we overhauled the PS4 Quick Menu feature (the menu that appears after a long press of the PS button on DualShock 4).

This update brings additional improvements to make it even more accessible. Now the Quick Menu will cover even less of your gameplay screen, and you’ll be able to access handy Party features via Online Friends, like creating new parties, inviting friends, and joining parties, without transitioning to the separate Party app. The goal is to keep you in the game — and not stuck in menus.

Simplified Notification List

Before this update, the Notifications app had a variety of tabs on the left-hand side, like Game Alerts, Downloads, Uploads, and more. We’ve condensed all of the tabs to a single simplified list, making it easier to see all of your notifications all at-a-glance.

You can also quickly access the Notification settings from the Options Menu to turn off or customize which pop-up notifications appear on your screen, so you’re only being notified about your top priorities.

Post on PlayStation Network Activity Feeds

We’re adding the ability to post directly into the Activity Feed, which appears in a variety of places across the console, including What’s New. Under What’s New, you’ll see a new option to post things like text, screenshots, and gifs directly into your Activity Feed. You can also tag games or other users to make sure they don’t miss your post. It’s a great way to show off your greatest triumphs.

Tying into to this new feature, Live from PlayStation will show screenshots that users uploaded to PSN as a Public Activity, so you can show off your best gameplay moments not only to your friends, but to users around the globe.

3D Blu-rays on PlayStation VR

If you’re a fan of 3D movies, and you own PlayStation VR, we’ve got good news — this update adds the ability to view 3D movies in stereoscopic 3D directly on the PS VR headset. Grab some popcorn and enjoy!

There are more features included in 4.50, so make sure to keep an eye out for additional info, including launch timing, in the weeks to come.

What features you want to see in 4.50? How you feel about the few features Sony announced today? Leave your comments down below.

For more gaming news make sure to check back with us here at: “What’s Up PlayStation”

Source: PlayStation Blog

Check Out 33 Minutes of Horizon Zero Dawn Gameplay

What’s Up PlayStation Nation!

If you are excited for the upcoming PS4 exclusive Horizon Zero Dawn you’re in for a treat today. Gameplay previews and impressions will be out in the wild today, so if you are one of those people who doesn’t want to be spoiled, it’s best to stay away from social media.

For the rest of you who want to see gameplay, check it out below:

We get a good look at more combat, the skill tree, the map (which is HUGE), shops, armor sets, and a look at our first trophy  called “First Modification” that you’ll obtain when making your first upgrade.

Horizon Zero Dawn will be out exclusively for PS4 on February 28th. The wait is almost over, will you be picking up Horizon day one? Leave your comment down below.

For more gaming news make sure to check back with us here at: “What’s Up PlayStation”.

Drawn to Death No Longer Free To Play: Launch Details & More Revealed!

What’s Up PlayStation Nation!

Drawn to Death has been on our radar for quite a while. This title was introduced to the world at PSX 2014 via David Jaffe (Whom we at the What’s Up PlayStation crew had the honor to interview not long ago) and it was completely amazing to witness. The game since it’s very inception has been a fun and refreshing take on competitive 3rd person shooters. And Since it’s very early stages of it’s limited access beta. David Jaffe and the Drawn to Death team has been very intimate with the responses and desires of the community. With that being said today it has been revealed via the PlayStation blog that the title will no longer be available as a Free-To-Play title details are as followed:

As you may know, Drawn to Death had been available in a quasi-beta phase that we call Limited Access. During this time we collected a ton of insightful information from the community. After reviewing everything we learned during the Limited Access period, we have decided to officially launch Drawn to Death as a traditional paid title.

For our Limited Access fans, we wanted to take this opportunity to confirm that we won’t be making any changes to the moment-to-moment gameplay. Drawn to Death is still the skill-based, hardcore shooter/brawler hybrid that it was always intended to be.

With that, we’re excited to share a lot of the great content that will be included in Drawn to Death’s day-one package.

Take our word on it that this is very much so a good thing. From the moment we’ve gotten our hands on this game it has been nothing but fun. But soon you will be able to make the judgement for yourself. Alongside with details of the title no longer being free to play the David Jaffe further revealed details of the modes, characters and weapons that will be available at launch which is listed below:

Launch Characters

If you’ve had a chance to play Drawn to Death during Limited Access, you know better than anyone else that mastering the intricacies of each character is as important as your skill on the sticks. In making the move from a free-to-play to a pay-to-play model, we’re now making all six main characters available to unlock at launch.

That doesn’t mean that all of the characters will be unlocked immediately (That’s up to you, pal!), but they’ll all be there, as part of the core game experience. This change gives access to a variety of content right from the start, and provides players the opportunity to discover the playstyle that works best for them.

And if you’re not familiar with the unique, deep characters of Drawn To Death, please know that when you unlock a character you get all of its moves, abilities, and weapons, right from the get-go.

Skill-based combat is at the heart of Drawn to Death and we’ll never make you level up in order to gain better abilities.

For example, here’s all the stuff Ninjaw can do right out of the box. (Click the image to expand).

Launch Levels

Drawn To Death launches with 10 completely unique levels. Our launch lineup offers great visual and gameplay variety that will keep players engaged for a long time. Listed below are the levels available day-1, with more to be announced soon:

Aliens have invaded the city! Battle on rooftops, inside crashed UFOS, and even underground as you fight your way through the fecal infested sewers of Alientown!

The walls cry blood and the dead rise from the ground of Blood Bath, a uniquely colorful level with a large emphasis on vertical play and game winning booby traps!

Fire breathing slot machines, pissed off dolphins, submerged nightclubs, and a punk rock Statue of Liberty serve as backdrop to this flooded metropolis, a beautiful but deadly battleground of the future!

Launch Weapons

Drawn to Death launches with 26 weapons, some unlocked at the start, some that you must fight to earn. And just like all of the game’s characters, all of the weapons in your arsenal are designed to be balanced, each with its own pro and con, guaranteeing there are no overall “best” weapons, only weapons that are best for you!

Launch Modes

Drawn to Death will launch with the following game modes:

  • Organ Donor: In this objective based mode, Players must shoot the heart out of an enemy’s chest. Then take the heart to a stationary base for 1 point. Take the heart to a moving base for 2X points! First Player to 20 points wins!
  • Classic Deathmatch: First to 10 kills wins.
  • Classic Team Deathmatch: First team with 20 kills wins.
  • Core Deathmatch: First Player to 5 points wins. 1 kill = 1 point, but every time you die you lose a point. (Defense matters!)
  • Core Team Deathmatch: Same as Core Deathmatch, but for teams. First team to 10 points wins.
  • Brawl: In this mode, levels get smaller on the fly to create a more intense one-on-one battle/fighting game experience!

New Mystery Systems

We’re also introducing two new systems to the game: Volcano God and Sphynx.

Both of these systems are key to unlocking a host of cool in-game prizes, goodies, and abilities. We’re not ready to go into details about them just yet, but these systems will be there at launch and will offer up a ton of meta, unlocking collection, and fun!

No further details as to when Drawn to death officially launches. However based on our conversations from our previous interview we can expect to hear something in regards to this soon. (A guess would be PSX..Maybe?) The team over at Sony San Diego are dedicated to providing the community with as much content as possible all while giving quality content. But enough of our take on this, tell us what you think. Are you interested or uninterested in this title now that it’s no longer free to play? If you were or weren’t in the limited access beta do you feel it would or wouldn’t be worth the price of a paid title. Comment below and let us know your thoughts. For more PlayStation related news make sure to check back with us here at What’s Up PlayStation!

NieR: Automata Gets New Screenshots and Gameplay Information on Famitsu

What’s Up PlayStation Nation!

This week issue of Famitsu came loaded with new screenshots and information  on NieR: Automata, mainly focusing on the battle system.

Here’s the info that Famitsu provided:

  • Quick attacks are done with the square button, and heavy attacks are done with the triangle button
  • You can switch between weapons dynamically during a combo using the D-pad
  • You Dodge with R2
  • Timing dodges perfectly grants invincibility and openings for counter attacks
  • “Auto Mode” is activated with L2, performs dodges and attacks automatically as long as you keep moving.
  • Auto Mode can only be use on easy difficulty, and can be turn on/off anytime
  • Use the pod to shoot enemies at a distance with the R1 button, and you can lock on target wit L2
  • Pods can be upgraded at the maintenance shop, increasing performance stats by consuming materials and currency.

You can check out the screenshots below:

NieR: Automata will release in Japan on February 23, 2017 for PlayStation 4.

For more gaming news make sure to check back with us here at: “What’s Up PlayStation”

Source: DualShockers

 

Horizon Zero Dawn “Evolution of The Machines” Video

What’s Up PlayStation!

Guerrilla Games released a new developer diary for Horizon: Zero Dawn that gives the viewer some insight on how the dev team created these beautiful destructive machines.

The video also reveal a new machine the “Snapmaw” a crocodile based machine.

Horizon: Zero Dawn release exclusively on PlayStation 4 on February 28, 2017.

For more gaming news make sure to check back with us here at: “What’s Up PlayStation”

Source: PlayStation Blog